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Year 8-9 (OPTIONS) resource ‘deck of cards’ can be adapted for 10 to 11.
Today with the internet at our fingertips its possible to find out virtually anything we need to know in an instant.
However it often entails sifting through a large amount of only related information before hitting the jack pot!
Here are a few ideas to make the most of your searches on Google to help you find what your looking for in a few clicks.
When you end your lesson and have a pupil whose behaviour has been below the set standard you give them this evaluation sheet to help them to understand their behaviour choices being below par. They will think carefully about their chosen behaviour and end on a positive as they are asked to consider the difference between them as a person and their bad behaviour shown, hinting to them that the choice they made did not define them as a person. Useful for all key stages, subjects and abilities.
Stick this handy resource in the back of each pupil's exercise book to record their good/bad behaviour and use it as a way of reflecting on behaviour at the end of each lesson/week. It is suitable for every key stage/ability level and can act as an incentive to promoting the benefits of behaving well in lessons.
This chart can chronologically track a pupil's behaviour from the start of the lesson to the end. It uses positive language to encourage the pupil to actively notice their behaviour and track where they are succeeding and where they need to reflect on their choices.
Excellent tool reference posters to hang in your classroom for all the icons in the basic toolbar for Gimp 2.8.
This color wheel project is great for getting students started in learning the basics of a photo editing program.
This is a great project to get students started in a basic Paint lesson on the computer. Gives students the ability to express their own personal creativity using shapes, technology and their imagination. This will teach them how to use cool and warm colors to define and create shapes. They will understand the concepts of a tone on tone color scheme by creating a design using hue variations of one color.
Types of pollution, sources, causes, consequences, and prevention
By now most of you should have heard or played the game Flappy Bird – the simple one-button tapper where you navigate a flying bird, named “Faby” between sets of pipes. Successful navigation earns the player a point, whereas collision with the ground or pipe results in a game over. Take part in this course, which guides you through the process in creating the game in Java using the Greenfoot development environment.
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